This article examines the experience of presence in the effectiveness of learning in virtual worlds. Presence and embodiment were both found to relate to students valuing the learning experience in virtual worlds, and it is suggested that this may be due to the potential they provide for embodied cognition while online.
Kayvon Beykpour leads Blackboard Mobile – a fast growing team that develops mobile applications for education. This article describes how Kayvon’s team got started and details their approach to mobile development and strategy which centers on two key principles: mobile as a platform and creating an unmatched user experience.
Stuart Sutherland tells the story of the development, launch and uptake of the National College’s online network, and outlines lessons learned about the development and the management of this professional networking and learning environment.